SN76489
by admin on Mai.10, 2009, under Soundchips
The SN76489 was made by Texas Instruments and was used inside several Game Consoles, Arcade Games and Homecomputers, most prominently the Master System or the Colecovision (see a full list of systems further down). It was originally made for the TI 99/4, where it was called the TMS9919.
Technical Specifications
- Channels: 4
- Channel 1-3: Squarewave synthesis
- Channel 4: White or Periodic Noise synthesis
- Stereo: No
- DAC: build-in
- 16 different Volume Levels
- Datasheet is Available here (Link)

Sonic the Hedgehog uses the SN76489
Used in
Homecomputers
- Acorn BBC Micro
- Casio PV-2000
- IBM PCjr.
- Memotech MTX 512 (SN76489A)
- Memotech MTX 500 (SN76489A)
- Memotech RS 128 (SN76489A)
- Myarc Geneve 9640 (SN76496)
- Sega SC-3000
- Sega SG-1000 Mark 1, 2 & 3
- Sharp MZ800
- Sharp MZ1500
- Sord M5
- Tandy 1000 (NCR 7496)
Video Game Consoles
- Colecovision
- Sega Master System
- Sega Mega Drive
- Sega Wondermega
- Video Technology CreatiVision
Handhelds
- Sega Game Gear
- Sega Nomad
Arcade Game Systems
- Exed Exes (SN76496)
- Sega Gigas Hardware (SN76496)
- Sega Mega-Play (Arcade Version of the Mega Drive)
- Sega Mega-Tech (Arcade Version of the Mega Drive / Master System)
- Sega SG-1000 (Arcade Version of the SG-1000)
- Sega System 1 (SN76496)
- Sega System 2 (SN76496)
- Sega System C-2 (SN76496)
- various other single games
Special Applications
- Exed Exes | Uses 2x SN76496 + 2x AY-3-8910
- Sega Game Gear | Sega added an extension to the Chip inside the Game Gear, which made stereo output possible. Any channel could be set to hard left or hard right.
- Sega Master System | The japanese version also had a YM2413 (OPLL) build-in.
- Sega Mega Drive | The SN76489 was used together with an YM2612 (Link). The latter one was responsible for FM Sound creation and is actually the more important chip for this system.
- Sega Mega-Play | Uses 2x SN76489 together with an YM3438
- Sega Mega-Tech| Uses 2x SN76489 together with an YM3438
- Sega Nomad | Same as Mega Drive
- Sega System 1 | Uses 2x the SN76496 (at different speeds, one of them is running at 2 MHz and the other is running at 4 MHz)
- Sega System 2 | Uses 2x the SN76496 (at different speeds, one of them is running at 2 MHz and the other is running at 4 MHz)
- Sega System C-2 | Uses the SN76496 together with an YM3438
- Sega Wondermega | Same as Mega Drive
Variants
SN76489..
- SN76489N | Same as the SN76489, but comes in Narrow DIP Form
- SN76489A | Introduced in 1984, 4 years after the SN76489, and has a different White Noise Pattern (with the pitch being 6.25% lower)
- SN76489AN | Same as the SN76489A, and again in Narrow DIP Form
Others
- NCR 7496 | Another Name for the SN76489, it has a different White Noise Pattern, but is otherwise identical.
- TMS9919 | The original Name of the Chip, used inside the TI 99/4. See TMS9919.
- SN94624 | A later name for the TMS9919, also used in the TI99/4. See TMS9919.
- SN76494 | Same chip but allows an additional external Audio Signal to be mixed in.
- SN76496 | Same as above, more info to come.
Emulation
The VGM Format
- The VGM Format is a logable Format for SN76489 Music that can easily be replayed on modern Computers. Rips are known to exist for the BBC Micro, Colecovision, Game Gear, Master System, SC-3000 and the SG-1000. One of the largest Music Archives is the VGM Archive from SMS Power.
Arcade
- The Music of the Arcade Games are emulated through M1. M1 is a music player which is based on MAME and thus supports a lot of Arcade Games. More about M1 can be found here.
Music Creation
- There is a Tracker available for Windows, see Composing with MOD2PSG2

MOD2PSG2 is a tracker for the SN76489
Dezember 9th, 2009 on 05:24
I’ll never forget the christmas of 1992, when I was the happiest six-year-old kid on my street, unwrapping my spiffy new Sega Genesis, and holding two new games: this, and Sonic 2. What fun gameplay and memories I was in for…
As everyone and their mother knows, Sonic 1’s plot is that the evil Dr. Robotnik is not only capturing many small innocent animals and turning them into evil robots, but plans to take over Mobius (their planet) and turn it from forests and clean air to factories and smelly air (I’ll spare you the New Jersey joke). It is now up to Sonic to defeat Robotnik and make everything right again.
Although Sonic 2 remains my favorite, this is without a doubt a close second. I know the graphics may seem somewhat dated today, but for 1991, this was pretty damn good. Bright, vibrant colors, and great atmosphere (love the city skyline in Star Light Zone). It goes from a bright, sunny atmosphere (Sun Light Zone) to a big industrial factory (Scrap Brain). Along the way, there are various icons that Sonic can smash open, and each one has a special power that Sonic can use to his benefit; 10 rings, super speed, temporary invincibility, a shield, and the holy grail of them all: the 1-up. The game also has catchy music. Okay, it’s 2004 now, and we can hear actual bands in our games, but back then, we had video game music, and it was good and easy to tune out if need be. Also, in this game, you must collect 7 chaos emeralds in these weird, spinning worlds, and defeat robot enemies by jumping on them.
It’s a fun, classic game that brings back lots of memories for me (I remember how great it felt to finally get to the next zone). IT NEEDS TO BE RELEASED ON CD-ROM! Come on Sega, get cracking!
Oh, and don’t think I’m insulting New Jersey or anything. I was born there so there you go.